Version: pre-alpha V2.2.0
Genre: Skill, Bullet Hell
~ added new enemy: hexagons.
~ slowed spawn rates of enemies.
~ enemies now have health that decreases when hit by other enemies.
~ lowered the health of squares and triangles.
~ changed the timing of the triangle's attack.
~ merged enemy scripts into a single script.
~ added new enemy: triangles.
~ changed colors and layout of gameover screen.
~ modified game progression / enemy spawning.
~ complete redesign of project.
~ initial release. incomplete prototype.
~ pre-alpha V1.0.0.0001 : levels progress very slowly.